Solid Edge - Format Overview

July 18, 2025

General Information

This guide is part of the RapidPipeline 3D Formats Knowledge Database.

Format NameSolid Edge
Long NameSolid Edge CAD Software
Extensions.par, .asm, .psm, .pwd, .dft, .cfg, .mtl, .fam, .xlg
Internet Media Type (previously MIME)application/vnd.solidedge, application/x-solidedge
Common Use CasesMechanical Design, Product Development, Manufacturing, Automotive, Aerospace, Industrial Equipment, 3D Design, Simulation, Assembly Design, Sheet Metal

What is the Solid Edge format, and what is it used for?

Solid Edge is a comprehensive 3D CAD software developed by Siemens Digital Industries Software, featuring innovative synchronous technology that combines the speed of direct modeling with the flexibility of parametric design. It provides advanced solid modeling, assembly design, simulation, and manufacturing capabilities for mechanical engineering applications. It is a file format mostly used for Comprehensive 3D CAD software with synchronous technology for mechanical design and product development.

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Features supported by the Solid Edge format

FeatureSupported?
Morph TargetsNo
Rigid AnimationsYes
Skinned AnimationsNo
AnimationsYes
Free-Form SurfacesYes
Geometry CompressionNo
Quad MeshesYes
Basic 3D GeometryYes
PBR MaterialsPartial0
Transparent MaterialsYes
Vertex ColorsPartial1
MaterialsYes
Scene CompositionYes
Hierarchical Scene GraphYes
Scene NodesYes
Standardized FormatPartial2
Embedded TexturesPartial3
Multiple UV ChannelsPartial4
Normal MappingNo
Procedural TexturesNo
Texture CompressionNo
Texture TransformsPartial5
TexturingPartial6

0 - Basic PBR material support through appearance properties and visualization capabilities, primarily for realistic rendering and presentation purposes.
1 - Limited vertex color support, mainly through part coloring and display properties rather than per-vertex color data manipulation.
2 - Solid Edge uses proprietary file formats but provides extensive import/export support for industry-standard formats like STEP, IGES, and others for interoperability.
3 - Textures can be included with material definitions but with limited embedding capabilities compared to graphics-focused formats.
4 - Limited multi-UV support, mainly through basic material assignments rather than complex UV mapping workflows typical in graphics applications.
5 - Basic texture mapping capabilities through material and appearance properties, but not as advanced as dedicated 3D graphics applications.
6 - Limited texture support primarily through material properties and appearance definitions for visualization purposes, not extensively used in typical mechanical engineering workflows.

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Converting and Optimizing Solid Edge Files

There are various ways to convert between Solid Edge files and other 3D formats. With RapidPipeline, you can easily convert and and optimize Solid Edge files, at scale. It supports Solid Edge, as well as many other file formats (examples: 3dsMax, AutoCAD, CATIA, Creo, FBX, glTF, Inventor, Navisworks, OBJ, PLY, Revit, SolidWorks, STEP, STL, USD, USDZ, VRM), at high quality.

Due to the potential limitations aforementioned on the table above, in principle, this format cannot always perfectly convert 3D data between Solid Edge and other formats. In the following, you can find format conversion guides between Solid Edge and the most important other formats, along with a rough score for compatibility of this workflow:

Converting Solid Edge to Other 3D File Formats

Converting Other 3D File Formats to Solid Edge

What's the best way to get Solid Edge files into my 3D applications?

Doing 3D conversion right, especially at scale, can be tricky, as 3D data is in general a rather complex (yet very powerful!) medium. This also applies to Solid Edge files - the conversion guide above gives a rough idea. Once you know what you would like to do, tools like RapidPipeline can help you perform the necessary steps, and to automate the process.

However, especially when introducing pipelines and workflows at scale in an enterprise context, it is usually good to rely on dedicated expertise, making sure you do not introduce any steps into your 3D workflow that are detrimental to the final output's quality, or that take your team too much time (and money).

If you're interested to hire dedicated expertise from the best in the field to help your company reach your goals fast and reliably, please do not hestitate to contact DGG. Being the creators of RapidPipeline, and ambassadors for open 3D standards for more than a decade, we have been building some of the world's most advanced 3D pipelines, having processed many millions of 3D assets.

Therefore, our expertise will help you to reach your goals faster, at scale, and with the least possible friction, since we are focused on maximum interoperability.

To get started with 3D data conversion and optimization today, sign up for a free account!

If you have any questions, feel free to chat with our human team.

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3D Knowledge Team

3D Technical Artists

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