RapidPipeline for Adobe Substance
Use RapidPipeline right inside Substance, to supercharge your 3D material workflow with CAD import, geometry cleanups and robust UV preparation - letting you achieve more, in less time.


Import 20+ CAD and 3D Formats
- Load and prepare data from more than 20 different 3D and CAD formats right into Substance Painter
- Support for industry-standard CAD formats like Rhino (.3dm), Solidworks, CATIA, PTC Creo, and many more.
- Support for standard 3D formats like glTF, USD, USDZ, FBX, and many more.
- Including sophisticated features like automated winding order correction, occluded geometry removal, and geometry simplification during import.

Create UVs for Material Assignment
- High-quality, robust UV creation optimized even for large meshes.
- Variety of UV options: Tiled UV Preservation, Triplanar “Box” Mapping, and much more.
- Atlasing creation options like UV generation per material, per opacity or single.

Get Your Models Ready for Painting
- Create sophisticated materials and patterns, decals and multi-layered painted regions directly on your 3D and CAD models.
- Advanced Data Prep and UV Options right inside Substance Painter.
- Avoid tedious manual cleanup and preparation steps.
