RapidPipeline for Adobe Substance

Use RapidPipeline right inside Substance, to supercharge your 3D material workflow with CAD import, geometry cleanups and robust UV preparation - letting you achieve more, in less time.

RapidPipeline CAD Import in Substance Painter

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Import 20+ CAD and 3D Formats

  • Load and prepare data from more than 20 different 3D and CAD formats right into Substance Painter 
  • Support for industry-standard CAD formats like Rhino (.3dm), Solidworks, CATIA, PTC Creo, and many more. 
  • Support for standard 3D formats like glTF, USD, USDZ, FBX, and many more. 
  • Including sophisticated features like automated winding order correction, occluded geometry removal, and geometry simplification during import.
step

Create UVs for Material Assignment

  • High-quality, robust UV creation optimized even for large meshes. 
  • Variety of UV options: Tiled UV Preservation, Triplanar “Box” Mapping, and much more. 
  • Atlasing creation options like UV generation per material, per opacity or single.
step

Get Your Models Ready for Painting

  • Create sophisticated materials and patterns, decals and multi-layered painted regions directly on your 3D and CAD models. 
  • Advanced Data Prep and UV Options right inside Substance Painter. 
  • Avoid tedious manual cleanup and preparation steps.

Start your RapidPipeline journey today