RapidPipeline for Autodesk Maya
Supercharge Maya with RapidPipeline 3D Processor: seamlessly import CAD and 3D files, simplify geometry, generate UVs, and prepare assets with production-ready efficiency. Run everything locally, right from your Maya interface.
Check our Tutorials on YouTube
- RapidPipeline 3ds Max tutorials for optimizing and preparing 3D/CAD models.
- Quick workflows for cleaning, remeshing, baking assets and more.
- Intro videos showing the add‑on basics and fast model transformation.
Learn More
Fully Local. Fully Yours.
- Unlimited processing, 100% locally.
- No Data-Exchange, all stays in your PC.
- Available for Windows and Mac.
Import 60+ CAD and 3D Formats into Maya
- Load 60+ CAD and 3D formats directly into Maya.
- Built-in support for industry CAD formats like Rhino, Solidworks, CATIA, PTC Creo, and much more.
- Also handles glTF, FBX, USD, USDZ, and other standard 3D files.
- Cleanup options during import: winding order fixes, removing occluded geometry, and simplifying meshes.
Professional Asset Prep, Right Inside Maya
- Use RapidPipeline tools seamlessly in the Maya interface.
- Intuitive actions for decimation, remeshing, baking holes, mesh cleanup, and much more.
- Smart geometry reduction: from decimation and remeshing to fixing normals and winding order.
- Bake and optimize materials and textures for efficient scenes.
- Ensure clean, production-ready assets, all inside Maya.
Discover More Plugins
For Blender
Leverage the power of Blender with RapidPipeline 3D Processor: prepare your models, faster than ever.
Read More
For 3ds Max
Streamline your work in 3ds Max with RapidPipeline’s 3D Processor. Import CAD, clean up meshes and more.
Read More
For Unreal Engine
Transform your workflow in Unreal Engine with RapidPipeline 3D Processor.
Read More
For Substance Painter
Use RapidPipeline right inside Substance Painter, to supercharge your 3D material workflow.
Read More