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3D Model of the Month: Our SIGGRAPH 2022 booth in 3D and AR

September 07, 2022

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This year we had the opportunity to attend the SIGGRAPH 2022 conference in Vancouver as an exhibitor. That means RapidPipeline by DGG had an own dedicated SIGGRAPH 2022 booth to showcase the RapidPipeline software. We proudly present our booth in 3D and AR as our 3D Model of the Month for September.

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What is SIGGRAPH?

SIGGRAPH, is the name of a special interest group, as well as of the annual conference organized by it: the SIGGRAPH conference on computer graphics and interactive techniques! The conference brings together an international community of researchers, artists, developers, filmmakers, scientists and business professionals. Since we founded DGG in 2018, RapidPipeline has been part of the conference, and our team members loved to attend it way before as well.

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RapidPipeline by DGG at SIGGRAPH 2022

In 2022 the conference took place in person again after 3 years due to the pandemic. Therefore, we were really excited to be present with our own booth in the Convention Center Vancouver from August 8th to 11th for the first time in the main exhibitor space.

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Our booth as 3D Model

To commemorate the conference, an accurate recreation of our SIGGRAPH 2022 booth in 3D and AR is the Model of the Month September. The final version of the model shown has 1.2M polygons and is about 31.3 MB in size.

Since we wanted to try and interact with the model in AR, we decided to put it in Instagram using Spark AR Studio which limits its AR models to 10 MB. Using RapidPipeline, we optimized the model using the Spark AR preset. This reduced the model to 31.000 polygons and 3.49 MB while maintaining the model’s level of detail. With it being now optimized for AR, the model was ready for upload and viewing in snapchat.

Take a look at our SIGGRAPH booth in AR and 3D.

Meet the Author

author

Daniel

Technical 3D Artist

Daniel is a 3D and VR artist and responsible for QA at DGG. Working with leading retailers, DGG is on a mission to automate 3D asset optimization workflows for Web, mobile and XR targets - for e-commerce, and beyond. Daniel completed his studies in Expanded Realities at the Hochschule Darmstadt.

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