3D Model Optimization
RapidPipeline 3D Processor enables performance-focused reduction of 3D model complexity by optimizing meshes (decimation, remeshing) and materials (merging, UV generation, texture baking).

Mesh Decimation
With Mesh Decimation, your model’s polygon count is reduced by collapsing its original topology.
Advanced controls allow you to create extremely compact representations of a mesh, while preserving textures, materials, and fine detail.

Remeshing
Our Remeshing tool re-creates the geometry of your model entirely, producing a whole new topology.
The tool includes two Remeshing methods: Voxelization and Shrink Wrap. To preserve the original materials, this functionality can make use of our automated UV Unwrapping and Texture Baking.

Optimizing Animated 3D Assets
RapidPipeline includes full support for rigid, skinned and morph (blend shape) animations for glTF/GLB format. Animated models can be optimized just like any other model using 3D Model Optimization features, such as Texture Baking, UV Creation, Remeshing and Decimation.
Our innovative Animation Curve Simplification functionality also allows you to simplify the animation graph with different degrees of aggressiveness.