The Complete FBX to 3dsMax Conversion Guide

June 23, 2025
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General Information

This guide is part of the RapidPipeline 3D Formats Knowledge Database. It shows how to convert FBX to 3dsMax, if you'd like to know more about the formats, please check out the following links:

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Converting and Optimizing FBX Files to 3dsMax

There are various ways to convert between FBX and 3dsMax. With RapidPipeline, you can easily convert and and optimize FBX files, at scale. It supports 3dsMax, as well as many other file formats (examples: glTF, OBJ, PLY, STEP, STL, USD, USDZ, VRM), at high quality.

Below you can find a video explaining how to convert your files:

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What are FBX and 3dsMax files commonly used for?

The FBX file is a format mostly used for interactive 3D & rendering applications.
The 3dsMax file is a format mostly used for 3D modeling & rendering applications.

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Comparison of Features Supported by FBX and 3dsMax

FeatureSupported by FBXSupported by 3dsMax
Morph TargetsYesYes
Rigid AnimationsYesYes
Skinned AnimationsYesYes
AnimationsYesYes
Free-Form SurfacesNoNo
Geometry CompressionNoNo
Quad MeshesYesYes
Basic 3D GeometryYesYes
PBR MaterialsYes0Yes
Transparent MaterialsYesYes
Vertex ColorsYesYes
MaterialsYesYes
Scene CompositionNoNo
Hierarchical Scene GraphYesYes
Scene NodesYesYes
Standardized FormatNo1No2
Embedded TexturesYesYes
Multiple UV ChannelsYesYes
Normal MappingYesYes
Procedural TexturesPartialPartial
Texture CompressionNoNo
Texture TransformsYesYes
TexturingYesYes

0 - Multiple PBR models are supported as there is no standard for materials in FBX.
1 - Compatibility of all properties strongly depend on particular compatibility of the tools that export / import the DCC file, as there is no clear standard for this format.
2 - This format is not an open standard, but the proprietary file format belonging to the 3d Studio Max application.

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Limitations of FBX Files to 3dsMax Conversion Workflow

The following limitations should be taken into account when converting FBX files to 3dsMax format:

FBX Feature (not supported by 3dsMax)Limitation Details
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What's the best way to get FBX files into my 3D applications, and are there alternatives to using 3dsMax?

Doing 3D conversion right, especially at scale, can be tricky, as 3D data is in general a rather complex (yet very powerful!) medium. This also applies to FBX and 3dsMax files - the conversion guide above provides a rough first idea about that. Once you know what you would like to do, tools like RapidPipeline can help you perform the necessary steps, and to even automate the process for thousands or even millions of files.

Especially when introducing pipelines and workflows at scale in an enterprise context, it is usually good to rely on dedicated tools and expertise, making sure you do not introduce any steps into your 3D workflow that are detrimental to the final output's quality, or that take your team too much time (and money).

If you're interested to hire dedicated expertise from the best in the field to help your company reach your goals fast and reliably, please do not hestitate to contact DGG. Being the creators of RapidPipeline, and ambassadors for open 3D standards for more than a decade, we have been building some of the world's most advanced 3D pipelines, having processed many millions of 3D assets.

Therefore, our expertise will help you to reach your goals faster, at scale, and with the least possible friction, since we are focused on maximum interoperability.

To get started with 3D data conversion and optimization today, sign up for a free account!

If you have any questions, feel free to chat with our human team.

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Meet the Author

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3D Knowledge Team

3D Technical Artists

RapidPipeline lets you convert, optimize and prepare your 3D models, easily.
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