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Khronos Webinar: Geometry, Textures, and Workflow – Optimizing glTF

October 09, 2023
In this session, we learn how to streamline your workflow while preserving essential information. The panel addresses various methods to reduce file and GPU memory size including geometric compression, texture compression, texture baking, geometric simplification, and intelligent node structure organization – all without compromising visual quality. Learn to balance file size and visual fidelity for optimal performance across platforms.
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Meet the Author

Victor Mops

DGG Team

The 3D Pipeline Company

DGG is on a mission to streamline 3D workflows, at scale - making 3D accessible for everyone to use, easily!

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