The Complete IFC to STEP Enhanced Conversion Guide.

August 01, 2025

General Information

This guide is part of the RapidPipeline 3D Formats Knowledge Database. It shows how to convert IFC to STEP Enhanced, if you'd like to know more about the formats, please check out the following links:

Converting and Optimizing IFC Files to STEP Enhanced

There are various ways to convert between IFC and STEP Enhanced. With RapidPipeline, you can easily convert and and optimize IFC files, at scale. It supports STEP Enhanced, as well as many other file formats (examples: FBX, glTF, OBJ, PLY, STL, USD, USDZ, VRM), at high quality.

Below you can find a video explaining how to convert your files:

What are IFC and STEP Enhanced files commonly used for?

The IFC file is a format mostly used for building information modeling data exchange.
The STEP Enhanced file is a format mostly used for product data exchange for manufacturing.

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Comparison of Features Supported by IFC and STEP Enhanced

FeatureSupported by IFCSupported by STEP Enhanced
Morph TargetsNoNo
Rigid AnimationsNoNo
Skinned AnimationsNoNo
AnimationsNoNo
Free-Form SurfacesYesYes
Geometry CompressionPartial0Partial1
Quad MeshesYesYes
Basic 3D GeometryYesYes
PBR MaterialsNoNo
Transparent MaterialsPartial2Partial3
Vertex ColorsNoNo
MaterialsYesYes
Scene CompositionYesYes
Hierarchical Scene GraphYesYes
Scene NodesYesYes
Standardized FormatYesYes
Embedded TexturesNoNo
Multiple UV ChannelsNoNo
Normal MappingNoNo
Procedural TexturesNoNo
Texture CompressionNoNo
Texture TransformsNoNo
TexturingPartial4No

0 - IFC-ZIP provides compression for large models
1 - Compressed formats (.stpz, .stpxz) available for smaller file sizes
2 - Transparency supported through material properties
3 - Basic transparency supported through material properties
4 - Basic texture support through material definitions

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Limitations of IFC Files to STEP Enhanced Conversion Workflow

The following limitations should be taken into account when converting IFC files to STEP Enhanced format:

IFC Feature (not supported by STEP Enhanced)Limitation Details
Texturing

Texturing Support:

IFC: Partial support | STEP Enhanced: No support

Texturing illustratedlack of support for Texturing illustrated

IFC Notes:

Basic texture support through material definitions

Impact:

Texturing describes the process or refining the visual appearance of a 3D model's surface through additional 2D or 3D data, defined in a different reference system. The by far most common use of texturing are 2D texture images, applied to model visual material properties the 3D surface. Other cases include the use of procedural 2D or 3D funtions that produce intensity or color signals, which are then mapped to the 3D surface. For the vast majority of these cases (all of them except for 3D procedural functions), a parameterization or "Texture Mapping" is needed, which maps the 2D content to the 3D surface. Coming from a 2D coordinate space with coordinate axes often entitled U and V (in contrast to XYZ, which are the 3D surface positions), this process of mapping is also called UV Mapping, and it can be done with a dedicated UV map, or through a live mapping (e.g., box mapping). In this example, a texture image is applied to the 3D model to give the control panel a realistic look. Without support for texturing, the panel would have to use a single material instead, or all controls (including text) would need to be modeled through 3D geometry, instead of a 2D texture image.

What's the best way to get IFC files into my 3D applications, and are there alternatives to using STEP Enhanced?

Doing 3D conversion right, especially at scale, can be tricky, as 3D data is in general a rather complex (yet very powerful!) medium. This also applies to IFC and STEP Enhanced files - the conversion guide above provides a rough first idea about that. Once you know what you would like to do, tools like RapidPipeline can help you perform the necessary steps, and to even automate the process for thousands or even millions of files.

Especially when introducing pipelines and workflows at scale in an enterprise context, it is usually good to rely on dedicated tools and expertise, making sure you do not introduce any steps into your 3D workflow that are detrimental to the final output's quality, or that take your team too much time (and money).

If you're interested to hire dedicated expertise from the best in the field to help your company reach your goals fast and reliably, please do not hestitate to contact DGG. Being the creators of RapidPipeline, and ambassadors for open 3D standards for more than a decade, we have been building some of the world's most advanced 3D pipelines, having processed many millions of 3D assets.

Therefore, our expertise will help you to reach your goals faster, at scale, and with the least possible friction, since we are focused on maximum interoperability.

To get started with 3D data conversion and optimization today, sign up for a free account!

If you have any questions, feel free to chat with our human team.

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3D Knowledge Team

3D Technical Artists

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