The Complete PLY to 3MF Conversion Guide

August 05, 2025

General Information

This guide is part of the RapidPipeline 3D Formats Knowledge Database. It shows how to convert PLY to 3MF, if you'd like to know more about the formats, please check out the following links:

Converting and Optimizing PLY Files to 3MF

RapidPipeline can import PLY files, but currently doesn't support exporting to 3MF format yet.

If you specifically need 3MF export functionality for your workflow, please feel free to get in touch with us - we'd be happy to discuss your requirements and potential timeline for adding this export capability.

If you need, you can import 3MF files and convert them to any of these 8 formats: FBX, glTF, OBJ, PLY, STL, USD, USDZ, and VRM.

In the meantime, you can explore other options on the 3D Formats Knowledge Database, which might serve as suitable alternatives for your workflow depending on your target applications and use cases.

What are PLY and 3MF files commonly used for?

The PLY file is a format mostly used for 3D scanning.
The 3MF file is a format mostly used for 3D printing and additive manufacturing.

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Comparison of Features Supported by PLY and 3MF

FeatureSupported by PLYSupported by 3MF
Morph TargetsNoNo
Rigid AnimationsNoNo
Skinned AnimationsNoNo
AnimationsNoNo
Free-Form SurfacesNoNo
Geometry CompressionNoPartial0
Quad MeshesYesNo
Basic 3D GeometryYesYes
PBR MaterialsNoPartial1
Transparent MaterialsNoPartial2
Vertex ColorsYesYes
MaterialsPartialYes
Scene CompositionNoYes
Hierarchical Scene GraphNoYes
Scene NodesNoYes
Standardized FormatNo3Yes
Embedded TexturesNoYes
Multiple UV ChannelsNoPartial4
Normal MappingNoNo
Procedural TexturesNoNo
Texture CompressionNoPartial5
Texture TransformsNoPartial6
TexturingPartialYes

0 - ZIP-based compression of model data
1 - Basic PBR material properties
2 - Alpha channel support for transparency
3 - Compatibility of all properties strongly depend on particular compatibility of the tools that export / import the DCC file, as there is no clear standard for this format.
4 - Multiple texture coordinate sets supported
5 - Compressed textures within ZIP package
6 - Basic texture coordinate transformation

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Limitations of PLY Files to 3MF Conversion Workflow

The following limitations should be taken into account when converting PLY files to 3MF format:

PLY Feature (not supported by 3MF)Limitation Details
Quad Meshes

Quad Meshes Support:

PLY: Full support | 3MF: No support

Quad Meshes illustratedlack of support for Quad Meshes illustrated

Impact:

Quad meshes are a common way to hand-model and edit 3D models. 3D artists get intuitive control and such meshes are also easy to refine, as well as well-suited for creation of skinned animations. However, real-time rendering pipelines and hardware are usually all based on triangles, so if a 3D model should not be edited any more, it is safe to convert quads to triangles (and engines will do this automatically before sending data to the rendering hardware). In this example, a part of a mesh is modeled with quads. Without support for this feature, quads will have to be triangulated, producing a pure triangle mesh.

What's the best way to get PLY files into my 3D applications, and are there alternatives to using 3MF?

Doing 3D conversion right, especially at scale, can be tricky, as 3D data is in general a rather complex (yet very powerful!) medium. This also applies to PLY and 3MF files - the conversion guide above provides a rough first idea about that. Once you know what you would like to do, tools like RapidPipeline can help you perform the necessary steps, and to even automate the process for thousands or even millions of files.

Especially when introducing pipelines and workflows at scale in an enterprise context, it is usually good to rely on dedicated tools and expertise, making sure you do not introduce any steps into your 3D workflow that are detrimental to the final output's quality, or that take your team too much time (and money).

If you're interested to hire dedicated expertise from the best in the field to help your company reach your goals fast and reliably, please do not hestitate to contact DGG. Being the creators of RapidPipeline, and ambassadors for open 3D standards for more than a decade, we have been building some of the world's most advanced 3D pipelines, having processed many millions of 3D assets.

Therefore, our expertise will help you to reach your goals faster, at scale, and with the least possible friction, since we are focused on maximum interoperability.

To get started with 3D data conversion and optimization today, sign up for a free account!

If you have any questions, feel free to chat with our human team.

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Meet the Author

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3D Knowledge Team

3D Technical Artists

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