The Complete Rhino 3DM to Revit Conversion Guide.

August 01, 2025

General Information

This guide is part of the RapidPipeline 3D Formats Knowledge Database. It shows how to convert Rhino 3DM to Revit, if you'd like to know more about the formats, please check out the following links:

Converting and Optimizing Rhino 3DM Files to Revit

There are various ways to convert between Rhino 3DM and Revit. With RapidPipeline, you can easily convert and and optimize Rhino 3DM files, at scale. It supports Revit, as well as many other file formats (examples: FBX, glTF, OBJ, PLY, STL, USD, USDZ, VRM), at high quality.

Below you can find a video explaining how to convert your files:

What are Rhino 3DM and Revit files commonly used for?

The Rhino 3DM file is a format mostly used for NURBS-based 3D modeling and design.
The Revit file is a format mostly used for Building Information Modeling (BIM) software for architectural design, engineering, and construction documentation.

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Comparison of Features Supported by Rhino 3DM and Revit

FeatureSupported by Rhino 3DMSupported by Revit
Morph TargetsNoNo
Rigid AnimationsNoNo
Skinned AnimationsNoNo
AnimationsNoNo
Free-Form SurfacesYesPartial0
Geometry CompressionNoNo
Quad MeshesYesYes
Basic 3D GeometryYesYes
PBR MaterialsYesYes
Transparent MaterialsYesYes
Vertex ColorsYesNo
MaterialsYesYes
Scene CompositionYesYes
Hierarchical Scene GraphYesYes
Scene NodesYesYes
Standardized FormatPartial1Partial2
Embedded TexturesPartial3Yes
Multiple UV ChannelsYesPartial4
Normal MappingYesYes
Procedural TexturesPartial5Partial6
Texture CompressionNoNo
Texture TransformsYesYes
TexturingYesYes

0 - Limited NURBS support, primarily focused on building-specific forms and conceptual massing rather than complex organic surfaces.
1 - Proprietary format with open specification (openNURBS)
2 - Uses proprietary RVT and RFA formats but provides import/export capabilities for industry standards like IFC, DWG, and other BIM/CAD formats for interoperability.
3 - Textures can be embedded in the 3DM file
4 - Basic UV mapping capabilities through material properties, primarily for architectural visualization rather than complex texture workflows.
5 - Basic procedural material support
6 - Limited procedural texture support through material definitions and appearance properties for architectural visualization.

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Limitations of Rhino 3DM Files to Revit Conversion Workflow

The following limitations should be taken into account when converting Rhino 3DM files to Revit format:

Rhino 3DM Feature (not supported by Revit)Limitation Details
Free-Form Surfaces

Free-Form Surfaces Support:

Rhino 3DM: Full support | Revit: Partial support

Free-Form Surfaces illustratedlack of support for Free-Form Surfaces illustrated

Revit Notes:

Limited NURBS support, primarily focused on building-specific forms and conceptual massing rather than complex organic surfaces.

Impact:

Free-form surfaces allow a CAD user to design surfaces with advanced controls over curvature and continuitiy. While these surfaces are common for CAD models (in the form of so-called boundary representations or "B-reps"), they need to be converted to polygonal triangle or quad data to work with most 3D rendering engines - a process called tessellation. In this example, a surface patch is used to describe a part of a curved surface of a product. Without support for this feature, the free-form surface has to be tessellated into quads or triangles.

Multiple UV Channels

Multiple UV Channels Support:

Rhino 3DM: Full support | Revit: Partial support

Multiple UV Channels illustratedlack of support for Multiple UV Channels illustrated

Revit Notes:

Basic UV mapping capabilities through material properties, primarily for architectural visualization rather than complex texture workflows.

Impact:

Multiple UV channels allow the optimized and sophisticated use of various 3D modeling features at once. For example, one can use one set of UVs and 2D texture data to model a tiling texture or procedural material, and another UV set to leverage a global lightmap or occlusion map of the 3D model. In this example, a combination of tiled texture (UV channel 1) and baked ambient occlusion map (UV channel 2) is used. Without support for this feature, one needs to either give up the tiling property (e.g., by using a tool like RapidPipline to bake a single texture atlas), or give up the ambient occlusion map, as only one UV channel will be usable.

Vertex Colors

Vertex Colors Support:

Rhino 3DM: Full support | Revit: No support

Vertex Colors illustratedlack of support for Vertex Colors illustrated

Impact:

Vertex colors allow the attachment of colors to each vertex of a 3D model. This can be useful in scenarios such as scientific visualization, or when converting/meshing data from a colored 3D point cloud, for example. On the polygonal surface connecting the vertices, the respective vertex colors are usually smoothly interpolated. In this example, different colors are attached to the different corners of a cube. Without support for this feature, the cube won't have any colors.

What's the best way to get Rhino 3DM files into my 3D applications, and are there alternatives to using Revit?

Doing 3D conversion right, especially at scale, can be tricky, as 3D data is in general a rather complex (yet very powerful!) medium. This also applies to Rhino 3DM and Revit files - the conversion guide above provides a rough first idea about that. Once you know what you would like to do, tools like RapidPipeline can help you perform the necessary steps, and to even automate the process for thousands or even millions of files.

Especially when introducing pipelines and workflows at scale in an enterprise context, it is usually good to rely on dedicated tools and expertise, making sure you do not introduce any steps into your 3D workflow that are detrimental to the final output's quality, or that take your team too much time (and money).

If you're interested to hire dedicated expertise from the best in the field to help your company reach your goals fast and reliably, please do not hestitate to contact DGG. Being the creators of RapidPipeline, and ambassadors for open 3D standards for more than a decade, we have been building some of the world's most advanced 3D pipelines, having processed many millions of 3D assets.

Therefore, our expertise will help you to reach your goals faster, at scale, and with the least possible friction, since we are focused on maximum interoperability.

To get started with 3D data conversion and optimization today, sign up for a free account!

If you have any questions, feel free to chat with our human team.

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