RapidPipeline for Unreal Engine
Transform your workflow in Unreal Engine with RapidPipeline 3D Processor. Import 3D and CAD models, clean up geometry, and prep them for real-time use. All locally, without leaving the Unreal Editor.


Local Workflow, Maximum Performance
- Unlimited asset processing, directly on your machine.
- Built for privacy. No external data transfers.
- Everything stays local for full privacy and speed.
- Compatible with Windows.

Import 20+ CAD and 3D Formats into Unreal
- Bring over 20 CAD and 3D file types directly into Unreal Engine.
- Supports formats like Rhino (.3dm), Solidworks, CATIA, PTC Creo, and more.
- Also compatible with glTF, USD/USDA/USDZ, FBX, and other standard 3D formats.
- Includes cleanup during import: winding order correction, hidden geometry removal, and simplification.
- Ideal for real-time-ready asset preparation right inside Unreal.

Prepare Game-Ready Assets. Without Leaving Unreal
- Access powerful RapidPipeline tools directly inside Unreal Engine.
- One-click actions for decimation, remeshing, baking holes, and mesh cleanup.
- Advanced geometry processing: decimation, remeshing, normal, winding order correction, and much more.
- Optimize materials and textures for better real-time performance
- Keep your assets optimized and production-ready, all within Unreal
