RapidPipeline for Unreal Engine

Transform your workflow in Unreal Engine with RapidPipeline 3D Processor. Import 3D and CAD models, clean up geometry, and prep them for real-time use. All locally, without leaving the Unreal Editor.

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Local Workflow, Maximum Performance

  • Unlimited asset processing, directly on your machine. 
  • Built for privacy. No external data transfers. 
  • Everything stays local for full privacy and speed. 
  • Compatible with Windows.
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Import 20+ CAD and 3D Formats into Unreal

  • Bring over 20 CAD and 3D file types directly into Unreal Engine. 
  • Supports formats like Rhino (.3dm), Solidworks, CATIA, PTC Creo, and more. 
  • Also compatible with glTF, USD/USDA/USDZ, FBX, and other standard 3D formats. 
  • Includes cleanup during import: winding order correction, hidden geometry removal, and simplification. 
  • Ideal for real-time-ready asset preparation right inside Unreal.
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Prepare Game-Ready Assets. Without Leaving Unreal

  • Access powerful RapidPipeline tools directly inside Unreal Engine. 
  • One-click actions for decimation, remeshing, baking holes, and mesh cleanup. 
  • Advanced geometry processing: decimation, remeshing, normal, winding order correction, and much more. 
  • Optimize materials and textures for better real-time performance 
  • Keep your assets optimized and production-ready, all within Unreal

Start your RapidPipeline journey today