How to create Tiling UVs in Unreal Engine
General Information
This guide is part of the RapidPipeline 3D Plugin Actions Knowledge Base. It shows how to create Tiling UVs on Unreal Engine; if you'd like to know more about it, please check out the following links:
Summary
Imports a 3D/CAD model and assigns tiling UVs. These UVs are non-paintable, but great for material assignment workflows. UVs are created through triplanar mapping.
- Open Unreal Engine and ensure the RapidPipeline plugin is installed and enabled. See the official guide: RapidPipeline Unreal Engine official page.
- Load or select your 3D asset(s) in Unreal Engine.
- Open the RapidPipeline panel and choose the action create Tiling UVs.
- Review parameters and defaults. See the action docs for parameter details and recommended defaults.
- Run the action. Inspect results and iterate as needed.
See the action docs for parameter details and recommended defaults.
Best-in-Class 3D Processing in Your Favorite Tools.
100% Local Processing via Desktop Software.
Meet the Author

3D Knowledge Team
3D Technical Artists
RapidPipeline lets you convert, optimize and prepare your 3D models, easily. Try it today, or meet our human 3D experts. The Best-in-Class Tools for Your 3D Processing Jobs